Still, Bad Company? | Battlefield 4
My acquaintance with Battlefield 4 took place relatively recently, literally last summer last year. And from the very moment, the multiplayer absorbed me for decades and showed what the real Battlefield is and why he is loved so much. Closing his eyes after the next stage of a large -scale war before his eyes were only hitmarkers. After that, the ardor had to decide somewhat, limiting himself to a couple of hours of the game in his free time. But during this time you received just a car of emotions and a positive mood. How good it is that people continue to play in it, giving the opportunity to get to know her like me who did not find her at one time on the release. What could be good, because at the time of the exit, many called it completely non -grave. Now this is the best of the existing Battlefield, but this can only be said about multiplayer, since the campaign, softly speaking, is ambiguous. It seems to me that it was a little wrong to get acquainted with her after 90 hours of the multiplayer, since it immediately catches the eye as mechanics that are perfectly licked in network battles, simply do not work or work poorly in the plot part. So I like all these militarians of Singles, but there is just a bunch of questions that we will discuss now, and in the end we’ll talk about the advantages of the Battlefield 4 storyline campaign.
To the plot that in the column, that in Batle I see no reason to find fault, since everything is standardly delusional there, the next third world between America, Russia and China, all according to Tom Clans Tom’s covenants. But his integral part are characters that should cause some feelings. And they cause, a feeling of hatred for them. Why should we run most of the game with an Irish, who simply infuriates with his constant whining, stupid tricks, a complete lack of subordination, discipline and generally any feature of an employee of a special unit. How he got into the ranks of the burial ground remains a great mystery, because watching him, the image of a typical protagonist anime, that is, a screaming impulsive teenager, looms, and we have a serious war here. That is why, when I was given the opportunity to get rid of it, I did it with great pleasure, without waiting for the completion of the dialogue.
Why not make Pak the main https://mindepositcasino.co.uk/mega-moolah-slot/ partner, he at least does not infuriate and, in general, a rather disciplined and executive member of the detachment. Or Dmitry, who, in my opinion, is generally the best character in this game. In the short time that we spend in his company, he manages to remember, we understand that he survived a nuclear explosion or something in that spirit and generally saw everyone for his hard life. Here, choosing between him and Pak, I would shake, but then everything is successfully merged and does not cause any emotions. Plus all these faces are not burdened with artificial intelligence from the word completely. I will say more, here the most stupid AI, which I happened to see, because it is simply useless. If the partners are even capable of killing someone in Colda, then forget here. In the game, we are presented with the mechanics of interaction with them, which simply does not work. When clicking on the button, the Sopartians must open fire on the marked goals and let him not even kill, but at least shoot suppression, so that the player deftly circumvent the opponents from the flank and eliminate them. But they are stupid and therefore can stand in an open place a meter from the enemy, turning his back to him. Here I just spread my hands and did not find words to describe such a situation.
I said that the characters do not cause any emotions, but you know what causes them, bugs. It would seem that the game of 2013 should work properly by the twenty -second, but no, it is simply full of endangered textures, failed objects, the inconsistency of sounds and what is happening around. My favorite is a mission when the detachment makes his way to the ship according to his flooded decks, I have not experienced such pain for a long time. The character rests incomprehensibly what and simply refuses to swim forward. You are considering the environment, but you can’t see why it can cling. When trying to continue moving, the movement occurs in a millimeter per minute and there is a feeling that the brave warrior caught on something under his underpants, because I simply did not find other reasons. With all this, in decades of the multiplayer, such problems were not met, although it would seem that everything is much more difficult to polish there. And on the release, as I heard, all this was present, only there it was fixed, but not in the single.
I would also like to mention missions in which the mechanics of the battle do not work as they should. This is especially traced in the mission where we manage a tank. The location on which we act is limited and does not allow successfully maneuvering what I would like if the developers spark enemy equipment right in the face. And this is very critical when you go around one tank, and next to the other and begin to shoot you from two sides. And this does not happen because of your inattention, since you can look through the heat, but simply did not enter its activation zone, after which I just wanted to spit from this campaign.
But there was also what actually pleased. Despite all attempts, the developers failed to ruin the main thing, the feeling of shooting. What is in the multiplayer, that in the single, it is pleasant to shoot, sensations, the best level, even in comparison with the MW 2019, in which Ganfight, at least for me, is the best among arcade shooters. Then how the weapon sounds just a song and you really can understand what fire is from. It only disappoints in this that pre -installed modules on the guns and they cannot be changed during the passage, so some Ghana are a little incompetent.
In addition to weapons, which is not only felt, it looks just excellent, the equipment causes the same emotions. Usually I do not think about this, but at the Battlefield 4 at some point I caught myself thinking that in the katsen I was not watching the events that were taking place, but I examine the uniforms of the soldiers, so everything is meticulously done that I could not take my eyes off. And you are sitting and noticing all these details, on what helmet, what headphones, backpacks and understand that you are watching a kind of militarian porn, so everything is cool in this regard.
And now I would like to defeat the game to fluff, which it deserves, but for the multiplayer, this single process is excused for her, which is not at all attention. Anyway, I did not think that after the MW 2019 multiplayer I could play the singles of the Militari Shuters, but it’s still worth a try, because the last single witch was Modern Warfare 3, so maybe it is worth making up for the missed.